Tuesday, August 19, 2008

submisson 1

the concept behind my designs was only influenced by the characteristics of arvid. the agrophobic tendencies, insominiac behaviour and social alienation all binded together to produce a simple, yet methaphorically dark design where images are insufficient to describe it.


the act of loneliness, best portrayed in edward hopper (coincidence... i think not) paintings, allowed for me to manifest this throughout my design where arvid's residence is devided into two different sectors. one which he occupies during daylight and another during the night. his agrophobia does not allow himself to enjoy the daylight therefore arvid retreats into in completely insolated, dark, congested partition of the designs where he feels most comfortable. within these partitions of the designs are towers where arvid can get an understanding of the surroundings above him by looking directly up at the sky and not looking directly at neighbouring spaces.....


the second partition of the designs are a place where arvid inhabits primarily during polar night and nightfall..... these sections of the design are walled spaces but heavily glazed where the darkness flows through and promotes that sense of security for arvid. these spaces are predominantly more open to the surroundings but still bring forward the important feelings of loneliness, security and maintain his agrophobic tendencies....
concept 1
here i played with the ideology of an underground nebula
for my character to retreat during daylight.


concept the idea of playing with different spaces for different occasions was againused in this design where one section is used strictly during polar night and a deviding court yard seperates this for the partition used strictly during daylight.

sketchUP

model 1





model 2

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